


Spectacular artwork, theme, and game play make Warparty an easy recommendation, and just may be a contender for best board game of the year. It is a unique mechanic that adds a world of dynamic tension to every roll of the dice.Ī truly fun, exciting and uncommon gaming experience, players will really take to this game. The ability for units to defend themselves is a wonderful touch, ensuring that an enemy's attack doesn't necessarily mean the end for your unit. The fact that the teams move at the same time makes for a fast-paced, kinetic experience, and various hero cards with their multitude of powers offer a plethora of strategic choices. On its surface, the game resembles in mechanics many other war games on the market, such as Axis & Allies and Conquest of Nerath, and yet Warparty manages to create something that feels new and fresh. The above description is the barest overview of the rules, and does not even come close to communicating the epic scope and thrilling drama of this game. The game ends when one team has 50 economic points more than its opponents, or at the end of 12 game rounds, where victory points for cities built and destroyed determines the victor. In dice-rolling combat, units are organized into rows,(infantry in the first row, archers in the second, heroes in the third), and each unit has the ability to defend itself from an opponent's hits. Players can also use their wealth to found new cities to use as bases for future assaults or for defending the homeland.

Heroes gain experience points, which allow them to become stronger, and gain cards, which they can play to enhance their power.

Players can also buy heroes, powerful units that can be used to enter dungeons and fight monsters, or can be used in battle to smash enemies. As players conquer more territories they acquire more wealth, which can be spent on more units or upgrades to their home city. Each group starts out in one of the four corners of the board, then gradually begins to expand its borders with basic infantry units. In Warparty, two to four players take on the roles of the noble "Humans and Dwarves," or the evil "Undead and Goblins" in a fantasy realm. Two war board games offer the promise of cunning strategy and epic adventure: Warparty from Lock 'N Load Publishing, and Julius Caesar from Columbia Games.
